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Ray Tracer
A ray tracer built in C++ for my Computer Graphics (CS 460) class, with diffuse, phong, and reflective lighting. Though I am pleased with my ray tracer so far I am working on adding transparency and soft shadows.
Diffuse Lighting of Spheres
Phong and Reflective Lighting of Spheres
Phong Lighting of Gourd
Phong Lighting of Spheres
Phong Lighting of Dodecahedron
My Attempt at Transparent Lighting of a Sphere
(still in the works)
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