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Ray Tracer

A ray tracer built in C++ for my Computer Graphics (CS 460) class, with diffuse, phong, and reflective lighting. Though I am pleased with my ray tracer so far I am working on adding transparency and soft shadows.

Diffuse Lighting of Spheres

Phong and Reflective Lighting of Spheres

Phong Lighting of Gourd

Phong Lighting of Spheres

Phong Lighting of Dodecahedron

My Attempt at Transparent Lighting of a Sphere

(still in the works)

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